| You are here: | About>Hobbies & Games>Board / Card Games> Card Games> Knights of Charlemagne> Knights of Charlemagne - Best Card Games of 2006 |
![]() | Board / Card Games |
More of 2006's BestBest Card Games of 2006Knights of Charlemagne - #9 Card Game of 2006Knights of Charlemagne Designed by Reiner Knizia; published by Playroom Entertainment; 2 to 4 players; ages 8 and up; $18 (approximate) This is another in a long line of clever card games from Knizia. Players compete to win control of estates (manors and cities) by playing knight cards (value 1 to 5) that match either the color or the number of the estate theyre going for. Once the draw deck is exhausted, the five manors are scored by determining which player has the most total knight points on each manor. The five cities are then scored by simply counting knights -- their value is insignificant. Knights of Charlemagne is a simpler cousin of the games Lost Cities and Battle Line. It won't wow serious gamers with deep strategy, but it's very family-friendly and quite enjoyable. More About Knights of Charlemagne:
More of 2006's Best |
|
All Topics | Email Article | | | ![]() |
| Advertising Info | News & Events | Work at About | SiteMap | Reprints | Help | Our Story | Be a Guide |
| User Agreement | Ethics Policy | Patent Info. | Privacy Policy | ©2008 About, Inc., A part of The New York Times Company. All rights reserved. |



