
Image courtesy of Days of WonderTicket to Ride is one of my favorite games because it's absolutely top-notch in every regard, it has broad appeal, it plays in less than an hour and it provides a lot of depth without being complicated. Players must make a variety of strategic and tactical choices, giving it considerable replay value. Players compete to build railroads across the United States and Canada in Ticket to Ride, both developing their own plans and disrupting the plans of others. The board -- which lives up to the gorgeous standards expected from publisher Days of Wonder. It's for 2 to 5 players, ages 8 and up, and each game takes about 45 minutes. Published by
Days of Wonder, designed by Alan R. Moon. Ticket to Ride won the 2004
Spiel des Jahres.
In spite of not having any dice, and players being allowed to choose what cards to take on their turn, Ticket to Ride has a significant amount of luck. This means that no strategy is guaranteed to win all of the time, or even most of the time. But if you want some basic Ticket to Ride strategy, here are some tips on how to win at Ticket to Ride, including thoughts on drawing train cards, drawing additional tickets, placing trains and more.
The original Ticket to Ride featured a map of the United States (with a few Canadian cities). But new editions and expansions have taken the game to Europe, Germany, Switzerland, Nordic Countries, and more. This photo gallery includes images and descriptions of the board games in the Ticket to Ride series, along with the card game, the Dice Expansion, the computer game and more.
The Ticket to Ride Card Game is a stand-alone card game which includes many elements from the original Ticket to Ride board game, but with several new twists, all of which are described in this article.
Ticket to Ride appeals to a wide variety of gamers -- parents and grandparents can play with young children just as easily as serious gamers can play against each other. Within eight months of being released in March 2004, Ticket to Ride sold more than 250,000 copies. It has spawned three major expansions and a minor one, with more in the works. By March 2006, more than 500,000 copies of the original game and the first two expansions (Ticket to Ride Europe and Ticket to Ride Marklin, which features a map of Germany) had been sold. Believe it or not, Game designer Alan R. Moon had no idea the game would be so successful.
Alan R. Moon is best known for designing the family strategy game Ticket to Ride, but he has designed or co-designed more than 75 published games, including 10 Days in the USA (along with 10 Days in Africa, 10 Days in Asia, and 10 Days in Europe), Diamant / Incan Gold, Elfenland, New England, San Marco, Union Pacific, and Walk the Dogs. His games have won two Spiel des Jahres awards, along with numerous other awards. Here's more about the man behind the game.