This large-scale version of Bumper Car Arena was played often during the 2006 World Boardgaming Championships. Game designer Marc F. Houde taught the game to many players, and the copies available at the event quickly sold out. Bumper Car Arena is published by Omni Gaming Products.
Players race around a bumper car arena by pre-programming their car's movement, similar to the movement system in Robo Rally. Players score points for each completed lap, and also for bumping into their opponents.

