Gameplay in Brief:
In Automobile, players compete to establish themselves as automobile manufacturers in the late 1800s and early 1900s by building factories, hiring distributors and cutting prices.
As market demand fluctuates from round to round, players must make a number of crucial decisions, including: what type of cars to produce, how many cars to produce, and when to upgrade factories.
For 3 to 5 players, ages 12 and up. About 120 minutes per game.
Automobile was originally published as a limited edition by Treefrog, Wallace's own publishing company, in 2009. It was then picked up by Mayfair Games
Automobile is an economic game.
Also by Martin Wallace:
Among the other board games designed by Martin Wallace are Age of Steam (2002), Railroad Tycoon (2005), Steam (2009), Brass (2007), Struggle of Empires (2004), Liberté (2001), and Princes of the Renaissance (2003).