Gameplay in Brief:
Players are cooks working together to make their Chinese restaurant a smashing success. Cash is earned by filling orders; orders that are not completed cause customers to get upset and generate bad publicity for the restaurant. The customers each want one dish, and each cook is in charge of making sure certain ingredients are available.
At the start of a round, all players roll some dice that they allocate to ingredient cards, essentially buying more supplies. Customers come into the restaurant one at a time and must be fed within 30 seconds (literally -- there's a timer) or else they will leave angry.


