But then you should shut your traps and take a look at a number of things the (sadly uncredited) designer of Zingo has done to plain ol' Bingo to turn it into a great children's game.
How Bingo Became Zingo
They used the sliding revealer goodie from their earlier game, Smart Mouth, so that rather than calling a single item, each turn two items are revealed. The game moves faster and you have more to take in each time.
There's a real-time component to the game -- only the first person to call the name of the tile gets it.
There are 2 or 3 of each symbol in the tiles... so you aren't out of the game if you don't snap up the first tile of a type.
The game boards have two sides -- an "easy" side (where you don't have a lot of overlap with the other boards) and a "tough" side (where there is lots of overlap). You can choose the side that makes more sense for your group -- whether you're just playing with the grandkids (easy side) or playing for blood (tough side).
Finally, rather than trying to get five in a row, you're simply competing to fill a 3x3 board. Again, this makes the game much more accessible to the younger set.
Zingo Works Well for Younger Children
The components are well-made (kudos to whoever designed the icons -- they're very easy to read and recognize) and it works well with small or large groups.
For those who love comic books, there's a Marvel version of this game as well.
One warning: the tiles must be reloaded into the revealer goodie -- which, due to tile orientation, is not a job for small children. So this isn't a game you'll be letting the littlest members of your family play on their own, even though the age range is appropriate.