A Great Introduction to Action-Point Games
This is also a great introduction for the younger set to action point games. Thankfully, since it's only four actions, it doesn't bog down.
Everything costs one point: moving a space, uncovering an adjacent room, and sliding the floors (which you can only do once per turn.) Somehow, you must combine these moves in order to get two of your mice on the same type of cheese and claim the appropriate cheese scoring marker. Four cheese markers wins the game.
An Innovative Board Design
Above that is a layer of square tiles that slide in rows, very similar to a-MAZE-ing Labyrinth. Over that is a board overlay where some squares are filled and some are open to the tile level. Above that comes a variety of roof tiles that cover two to four squares.
The innovative board design wouldn't mean much, however, if the designers hadn't found a clever game to go with it. Slather a great graphic look (dripping cheese!) and you've got a real winner on your hands.
Expansions for Castle Roquefort
- Cheesy Gonzola himself -- a "Speedy Gonzales"-like mouse who can't fall in the holes and moves very quickly around the board. Control of Cheesy is determined by the last person to land on his special tile.
- An extra entry tower and a set of mice for a fifth player.
- Some other special expansion tiles, including the Cellar and the Mechanical Works.
- A way to store all of the pieces -- this is possibly the best box insert for a game ever!
The giveaway expansion (which is much harder to find) just adds two double-sided tiles, two of which are included in Cheesy Gonzola. The other two sides (the Cat and the Dirty Sock) are new.
I think you would need to be 6 years old or so to be able to play at a decent level. Setup and tear-down is a bit tricky for younger kids, but doable with some practice.



