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7 Wonders


7 Wonders

7 Wonders

Image courtesy of Asmodée Editions

Gameplay in Brief:

In each of the game's three ages, players are dealt seven cards, from which they choose one and pass the rest to an opponent. The selected cards are revealed simultaneously and either "constructed" or exchanged for three gold. This continues until each player has six cards in play during an age. At the end of the third age, the player with the most victory points wins.

Cards can sometimes be constructed without a cost but most require resources (such as raw materials and manufactured goods) or gold. Structure types include civilian, scientific, commercial, and military.

The Basics:

For 2 to 7 players, ages 10 and up. About 30 minutes per game.


7 Wonders was designed by Antoine Bauza.


7 Wonders was published by Asmodée Editions and Repos Productions in 2010.


7 Wonders is a simultaneous action game with a card-drafting mechanic and a civilization theme.

Also by Antoine Bauza:

Bauza also designed or co-designed Ghost Stories (my pick for the #2 board game of 2008), Mystery Express (my pick for the #9 board game of 2010), Pocket Rockets (2009), Pony Express (2009), and about a dozen other published games and expansions.


7 Wonders won the 2011 Deutscher Spiele Preis, a 2011 International Gamers Award, the 2011 Kennerspiel des Jahres, the 2011 About.com Readers' Choice Award for Best Strategy Game of 2010, and a 2010 Meeples Choice Award. It was also my pick for the #2 card game published in 2010.
Best Games of 2010
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