Why Diplomacy is Better Than Survivor
| DIPLOMACY | SURVIVOR |
| Everything you need has already been made -- no sweat equity involved. | You have to build many things (fishing poles, rat traps, etc.) before being able to proceed in the way you want to. |
| Once you eliminate someone from the game, that player does not affect the outcome. | Eliminated players -- perhaps players you personally ticked off -- could cost you $1 million at the final vote. |
| One day. | Thirty-nine days. |
| You can get -- or at least seek -- revenge in the next game. | There is no next game. |
| Only six other people see you lose. | The entire world sees you lose -- not to mention your disgusting eating habits and other things better kept private. |
| Why Survivor is better than Diplomacy | |
If you were turning Survivor into a board game, what would the rules be? Discuss it on the Board Games Forum.
Need more Survivor features? About has it covered from top to bottom.
|
|
| NAVIGATE THIS BOARDGAMES ARTICLE | |
| Page 1 | Why Diplomacy and Survivor are actually quite similar. |
| Page 2 | Five reasons why Diplomacy is better than Survivor. |
| Page 3 | Five reasons why Survivor is better than Diplomacy. |
Article Archive
An ever-growing library of boardgame features.
Boardgame News
The latest in the world of board games and other table games.

