| Toy Fair 2001 -- Day Four | |
by Frank Sobyak
Fib or Not? at Toy Fair
Happy Valentines Day from NYC. And we just loved the day, busy all day through. We had visits from many of the big names in the business and took more orders today than any other day.
Over the first few days of the show, we had been handing out sample game cards for buyers to test on their associates and friends over dinner or a drink. It certainly paid off, as we had them all come back today to order. Terri Zelasko, the main partner in Gather Around Games, also had the opportunity to do a radio interview, which was a real treat.
We had a chance to visit with Robert Poole, who was the inventor of Rules of the Game. Word has it that a deal that was negotiated over the past year has finally been signed with Hasbro. Let's all congratulate Robert for his ability to take his game to this level. Way to go!
Show Spotlight
Proverbial Wisdom (www.proverbialwisdom.com)
![]()
All of the board game inventors have a story behind how their invention was started. For Jordan, it was in a snow-storm in Manhattan. While stuck in traffic he drew a cartoon on a napkin with two heads and handed it to his friend. His friend responded by saying, "Looks like two heads are better than one?" They laughed... and then the light went off for the idea of the great game we know today as Proverbial Wisdom. Jordan pulled over and walked into Barnes & Noble to see if they carried any games along this concept. Over the next several days, once the snow cleared, his search continued. Nobody was on it, so Jordan seized the opportunity. Over the next two and a half years he read through hundreds of books and thousands of proverbs to collect the content for his game. Proverbial Wisdom was launched two years ago at Toy Fair and the world has been playing by proverbs ever since. This fast-paced game gives the player 60 seconds to try to:
Sketch: "Chip off the old block" The game comes with a board, three sets of cards (500 in all), an answer/instructions booklet, timer, die, sketch pad, pencil and playing pieces... there's a lot of value in this game. So "strike while the iron is hot" and "put your best foot forward" as you head out to pick up this great game! Consequential (www.justagameinc.com)
![]()
To play, you help your team to quickly guess five words in consecutive order. But, you can only give clues beginning with letters in a particular sequence between the letters you roll on an alpha-die. For example, roll a B and then a D. Your clues are Block... Cold... Dry. Have the answer yet? It's ice! We enjoyed the game because it was challenging and created good group interaction... and some great laughs as we tried to guess all five words before the time ran out. The game contains a colorful and easy to read board, 300 answer cards, one dry erase alpha-board, one alpha-die and game pieces, dry erase marker and a 2.5 minute timer. Bradley and Walker played many games together as children and young adults. Because they were so enthusiastic about games, they decided one day to get into the business. But what would they do? What game would they market? And how would they get started? Then it "hit" them, as if "on par." While playing golf one day the idea was born, and by the time they were on the 18th green they were ready to enter the game market with a "hole in one." Their wives Natalie and Carol helped play test the game and refine game play. By the end of that year, the design was complete and the game was ready for market. Toy Fair 2001 was the second show for Consequential and it was good to see both Natalie and Carol there to help explain and demonstrate the game. In fact, it gave us a good feeling to see so many families and friends of families supporting their inventors/entrepreneurs. In this respect, the game industry is like no other we have experienced. But if you think about it, it makes sense... games are really all about friends and family. Yaquinto Printing (www.yaquinto.com)
![]()
For other game pieces you might want to consider Rolco and for timers try New Generation Timers, both come with our endorsement. Many manufacturers come to the show to support strong customer relations and to solicit new business. Here's a picture of the Yaquinto Printing booth and Yaquinto's key game board sales executive Karol Boyd. Betcha Didn't Know As a child Leslie Scott, creator of Jenga, lived in Africa and for some years Swahili was her first language. This is how she came up with the name for her game. Jenga is a Swahili word, meaning "to build." (Courtesy of the Toy Manufacturers of America)
Explore Board / Card GamesMust ReadsAbout.com Special FeaturesHoliday CentralWhat to eat, where to go, fun things to do and how to save money on the perfect gifts. More > Scrapbook Technique GalleryUse these ideas to inspire your own uniquely beautiful pages. More > ©2009 About.com, a part of The New York Times Company. All rights reserved. |




