Coming Soon from Rio Grande Games
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- Attila (release mid-November)
Designed by Karl-Heinz Schmiel
2 to 5 players, ages 10 and up, 45 minutes
From Rio Grande: In 375 AD, Attila's mounted huns overran Europe, causing the Germanic tribes in their path to flee and penetrate the outer provinces of the declining Roman empire. The winner is the player who has exerted the best influence on the most successful of the tribes. - Carcassone (release mid-November)
Designed by Klaus-Juergen Wrede
2 to 5 players, ages 10 and up, 60 minutes
Summary: A tile-laying game. The southern French city of Carcassone is famous for its unique Roman and medieval fortifications. The players develop the area around Carcassone and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious. - Cartagena (release mid-November)
Designed by Leo Colovini
2 to 5 players, ages 7 and up, 45 minutes
Summary: The game represents the famous 1672 pirate-led jailbreak from the fortress of Cartagena. It is said that a game celebrating the great escape became popular in the pirate coves of the Carribean. Each player has a group of six pirates and his objective is to have all six escape through the tortuous underground passage that connects the fortress to the port, where a sloop is waiting for them. - Corsairs (release mid-November)
Designed by T. Loepmann and A. Wetter
2 to 4 players, ages 10 and up, 60 minutes
Summary: Rival corsairs search the seas for galleys loaded with booty, which they will board and loot. To overtake and loot a galley, the players need sufficient provisions. But a player needs a strong crew to keep the others from taking his catch from him. - Doge (release mid-November)
Designed by Leo Colovini - Galloping Pigs (release late November or early December)
Designed by Heinz Meister
2 to 4 players, ages 6 and up, 15 minutes
Summary: A family game about racing pigs. - Java (release week of Nov. 6)
Designed by Wolfgang Kramer and Michael Kiesling
2 to 4 players, ages 12 and up, 90 minutes
Summary: This game features an island with great potential for development. Of special interest is the undeveloped area of central Java with its fertile soil and rich natural resources. These riches are much desired by the rulers of the regions that surround central Java. Each player is one of the Javanese rulers, who wants to claim and develop the region for himself. Players earn fame points for building and enlarging palaces, for creating irrigation systems, and for arranging palace festivals. The player with the most fame points after the final scoring is the winner. - Princes of Florence (release late November or early December)
Designed by Wolfgang Kramer and Richard Ulrich
3 to 5 players, ages 12 and up, 75 to 120 minutes
Summary: Players assume the roles of the heads of Italian aristocratic families. They become patrons, providing the proper environment to inspire the artists and scholars of the age to create magnificent works. The better the environment, the better the work and the more money and prestige the player earns for it. In the end, the player with the most prestige is the winner. - Tally Ho! (release week of Nov. 6)
Designed by Rudi Hoffman
2 players, ages 8 and up, 40 minutes
Summary: The hunter becomes the hunted. One player takes the role of the hunters and the lumberjacks; the other takes the role of the foxes and bears. Both players hunt each other! At first, the forest lies peacefully under the face down tiles. As the players turn the tiles over and move them on the board, the forest awakens and the hunt destroys the serenity of the forest. The lumberjacks cut swaths through the forest to provide hunting fields for the hunters. The bears then use these same aisles to track the hunters and lumberjacks.
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