| King of Pearls | |
Designed by Heinrich Glumpler
Two players sit down side by side at the same edge of a table. The board is placed on the table in such a way that both players see it as a rhombus: one corner of the board (SOUTH) points to the gap between the players. The opposite corner (NORTH) points away from both players. The other corners point to the left (WEST) and right (EAST) of the players.
The player at the board edge SOUTH-WEST gets the black stones ("Black").
The player at the board edge SOUTH-EAST gets the white stones ("White").
A "Line" is defined as a row of spaces running in east-west direction touching at their corners.
Examples for Lines
Turn after turn both players will place some of their stones on the board - one stone per space thus building structures to gain points (see "Scoring"). Black wins if he scores more points than White - else White wins.
A Turn
A turn consists of two phases:
If both players reveal the same number of stones, the same player goes first who went first in the last turn.
If both players reveal the same number of stones in the first turn, Black goes first.
Each and every time a player places a stone on the board he has to obey these three rules:
After a stone is placed on the last free space the game ends immediately.
Scoring
By filling up the board each player has build "Towers" with his stones.
A "Black Tower" is a sequence of black stones lying adjacent in a row running
from south-west to north-east and bordered (at top and bottom) by white stones
or an edge of the board.
A "White Tower" is a sequence of white stones lying adjacent in a row running
from south-east to north-west and bordered (at top and bottom) by black stones
or an edge of the board.
The number of stones in a Tower is it's "Height". The minimum Height is 1 (one
stone) and the maximum Height is 8 (running from edge to edge).
When the game ends, each player takes his Towers off the board and builds as many and as valuable combinations as possible with them. Each Tower may only be used in one of these combinations:
Towers not usable in one of these four Combinations score one negative point per stone the Tower consists of:
Example
BLACK TOWERS: 12x Height 1, 5x Height 2, 1x Height 3
BLACK COMBINATIONS:
BLACK scores 32 points (all Black Towers used in Combinations)
WHITE TOWERS: 12x Height 1, 3x Height 2, 4x Height 3, 1x Height 4, 1x Height 5
WHITE COMBINATIONS:
UNUSABLE WHITE TOWERS:
WHITE scores 35 points (= 43 - 8)
This game © copyright 2003 Heinrich Glumpler.
For 2 players
Components
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Related Resources
8x8 Game Finalists
Unequal Forces Finalists
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Preparation

Objective
The player who revealed less stones places his revealed stones first -- one stone after the other. Afterwards the other player places his revealed stones -- one stone after the other.

Again: Each stone of an unusable Tower subtracts one point from the total gathered by building Combinations.

