The goal was simple -- design a great two-player game using simultaneous movement, and requiring only pieces most gamers are likely to have around the house. Achieving that goal was anything but simple. A great game of simultaneous movement is difficult to design.
Our team of judges has narrowed the entries to this list of 14 finalists for the 2003 Simultaneous Movement Board Game Design Competition. There are 12 designers represented, from five different countries and six different states.
Each of these submissions is a wonderful game in its own right. You can find the complete rules by clicking on the name of each game.
Congratulations to the designers! The winner will be announced soon.
Acorn by KC Humphrey of Oregon
Assembly Line by Stephen Glenn of Virginia
Elasta by Michail Antonow of Germany
Frames by Marcos Donnantuoni of Argentina
King of Pearls by Heinrich Glumpler of Germany
Lanza by Michail Antonow of Germany
Missile Match by Scott Balaban of California
Moriarty by Scott Slomiany of Illinois
Nelaxtam by Jorge Gomez Arrausi of Spain
Nibelungenlied by Richard Vickery of Australia
Numa by Don Green of Connecticut
Pulling Strings by Clark D. Rodeffer of Michigan
Rock, Paper, Scissors, Inc. by Stephen Glenn of Virginia
Tortellini Football by Tom Ono of California

