How to Make a Great Game Prototype
Sunday March 8, 2009
If you've ever toyed around with the idea of designing a board game or a card game, you probably realized quickly that creating a good prototype is not as easy at is looks. Dale Yu, a columnist for BoardGameNews.com and an experienced game developer, recently examined the factors that make a protoype good. I consider this column to be a must-read for anyone who is new to the process of making a game prototype.
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