According to the GMT web site, "Winds of Plunder is a Euro-style board game set at the close of the Golden Age of Piracy. In this game, pirates have naught to fear but each other as they plunder the Caribbean. But peace has broken out in Europe, and the clock is now ticking on the days of easy piracy.
"As the name implies, there are two central elements to each turn of the game: manipulating the Winds, then gathering as much Plunder for your ship as possible. Plunder translates into victory points, and the player with the most victory points after nine game turns is the winner."
Winds of Plunder is part of GMT's Project 500 series. Gamers can pre-order at a substantial discount, and the game won't be printed until approximately 500 pre-orders have been made. If it doesn't reach 500 order, it doesn't get printed.
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